2nd Year Game Engine Project

This is a 2D Game Engine created for my second year university project working with Carl Chalmers,  using the C# language and Microsoft’s XNA framework.

The engine features:

  • Scene Transition and Graphs
  • Entity Class and Creation
  • Physics Manager
  • Collision Events Manager
  • Sound Manager
  • keyboard Event Manager
  • Animation Manager

This is a demo game to showcase the engine features in action

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